In this article, Scott Himmer will go over some areas where you might find the design and engineering conflicts manifesting, what some of the contributing factors are, and strategies to work through the challenges.
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Mental health is just an illness, like any other. When we talk about mental health, we do so in hushed terms. it shouldn’t be a stigma. If more of us address it, openly, we’ll be able to address some of the problems we face collectively. Mental health is an issue. It affects our industry, in particular and confronting it head on is important. We need to talk about mental health more openly, and Christopher Murphy is happy to be one of a growing number of people in the industry who are helping to bring this subject out into the open, where it should be.
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In this industry, there’s so much to learn, that falling behind is easy. So, you tell yourselves you’ll come back to it later. But later never shows up. What if you did just one small thing a day to expand your knowledge and skill set, every day, for 30 days straight? This challenge of stacking knowledge daily will enable you not only to learn 30 things, but to learn 30 things that will increase in complexity and fit together as a whole new branch of working knowledge for you.
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In the context of software development, a product is the website, application or online service that users interact with. Depending on the size of the company and its products, a product manager could be responsible for an entire system or part of a system. This is confusing because, in most contexts, a product is a thing you sell to people. Product managers often get confused with category managers, which are the team that sources and merchandises the products sold on an e-commerce website. So, yes, “product” isn’t the best word for it, but it’s what we’ve got, But do companies really need product managers? And, if we can agree on that, what are the characteristics of a good one? Also, where does this role fit in an organization’s structure? Let’s explore these questions.
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Writing a book is a scary experience. And when it is published, you can be certain of only one thing: You will be criticized. Paul Boag’s book Digital Adaptation will soon be officially released, and he knows a lot of people are going to disagree with what he has written. They are going to argue that he focuses too much on digital and its characteristics and its impact on business, when ultimately digital is just a tool. But… is it just a tool?
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When Vitaly Friedman started developing websites, he was lucky to have hundreds of valuable articles that would help him become better at what he did. But ears have passed and blogs have emerged. As the time was progressing, every now and again he kept revisiting his bookmarks just to realize that all this fantastic, valuable content was slowly fading away from him.
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This article is a collective reply of the active members of the SEO community to the article “The Inconvenient Truth About SEO” in which Paul Boag discusses the value of search engine optimization for website owners. Written and edited by Bill Slawski and Will Critchlow, this article explains what exactly “SEO” means today and discusses the common view many Web designers share about the work of SEO companies. —Ed.
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Why can’t design simply be a technical service industry, free from the fussy standards and constraints peculiar to a profession? Andy Rutledge believes that in order to understand the profession’s imperative and place, we must fully understand how nonprofessional services fit into our industry.
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What do you think about the future of the Web? In this post, Christian Heilmann argues that its future is not as problematic and endangered as a lot of people make it out to be.
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In this article, Sacha Grief compares ways in which freelance designers can earn passive income, and also speaks about his own experience in exploring these avenues. That also includes telling you how much money he has made!
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