What does it take to be a great UX leader? Well, not only do you need to provide clear guidance, but also empower different individuals in your team. A UX leader needs to encompass a wide range of skills. In his final article in this series on user experience design, Christopher Murphy will explore the different characteristics of an effective UX leader, and provide some practical advice about growing into a leadership role.
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Humans can’t endure boredom for a long time, which is why products that are built for non-exciting, repetitive tasks so often get abandoned and gather dust on computers and phones. When your product deals with repetitive tasks, it’s hard to keep users excited about it. That’s where UI comes into play. In this article, Alice Kotlyarenko will talk about elements that make an interface more emotional.
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How do we go about understanding the myriad of users and their needs? One of the most common problems when designing for accessibility is knowing what needs you should design for. The more inclusive you are to the needs of your users, the more accessible your design is. In this article, Steven Lambert will take a closer look at the different lenses of accessibility through which you can refine your designs.
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CSS Grid is important, really important. With it, we can now be as creative with layout on the web as we can in print, without compromising accessibility, responsiveness, or usability. If you’re at all serious about web design or development, you need to be serious about learning and using CSS Grid, too. In this article, Andrew Clarke will show you how to use one aspect, grid-template areas, an easy way of arranging elements.
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Building an MVP is all about building lots of functionality in a small amount of time. Vue.js is a good option, with a minimum of architectural boilerplate and a lot of raw power. All it needs is somewhere to store data. Let’s say you have this great idea for a new product. In this article, Lukas van Driel will guide you through the steps of creating and hosting this new web app.
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The importance of Conversational UI cannot be understated, even if some of us wish it wasn’t happening. Conversational UI is not a new concept. Technologies such as Natural Language Processing are key to delivering great a conversational UI, and we’re finally to the point where everyone can use it, regardless of skill level. In this article, Burke Holland is going to take a look at why NLP is so important, and how you can build your own.
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How can you gain a better understanding of your audience? Well, one way would be to use user-generated content that can be integrated into Machine Learning (ML) technology. In this article, Jamie Munro demonstrates how you can turn social media content into a powerful understanding of how the people creating the content think. Using the results from Watson, your application can use the categories of interest where the percentile exceeds or is less than a predetermined amount to change how you target your audience.
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Finding people to participate in qualitative UX studies can be an elusive task. We tend to hear about studies and their findings, but we don’t hear how researchers recruit study participants. We need to access users and potential users in order to effectively conduct research. You’ll want to become familiar with each of these and adapt your approach based on your product, budget, and timeline. In this article, Victor Yocco will help you resolve this mystery.
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Pop-ups still play a vital role in signing up more email subscribers and converting more customers from mobile devices. But, as with anything else, you need to play by Google’s rules and always think about how your decisions will affect your users’ experience. But, are mobile pop-ups dying, or will they simply undergo another adaptation? In this article, Suzanne Scacca will show you what the research says.
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Have you noticed the alarming lack of touch stimuli in current technologies? Our thoughts and feelings are strongly connected to the gestures, postures, and actions we perform. I aim to push you — as a designer — to think outside of the zone of screens. In this article, Lucia Kolesárová will aim to consider using more touch and motor skills when designing your very next product.
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