We’ve set up a couple of new adventures for SmashingConf 2018 — just practical sessions, new formats, new lightning talks, evening sessions and genuine, interesting conversations — with a dash of friendly networking! Taking place in London, San Francisco, Toronto. To give everybody a chance to buy ticket in time, we are releasing all tickets in batches this time!
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What does knowledge of the brain and personality have to do with creative work? As a lifelong brain geek, Ann Holm has taken on the mission to help others tap the secrets of the brain to uncover personal potential. Oftentimes we have habits that seem to work, so we are unaware that there might be better, more brain-efficient ways to do things. Other times, we feel exhausted and stretched, so our creativity suffers. In this article, she’ll share some facts and insight on brain functionality, as well as tips on how to get the most out of your creative energy. Some of these suggestions might be very different from what you are doing right now.
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Mental health is just an illness, like any other. When we talk about mental health, we do so in hushed terms. it shouldn’t be a stigma. If more of us address it, openly, we’ll be able to address some of the problems we face collectively. Mental health is an issue. It affects our industry, in particular and confronting it head on is important. We need to talk about mental health more openly, and Christopher Murphy is happy to be one of a growing number of people in the industry who are helping to bring this subject out into the open, where it should be.
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Didn’t fresh ideas arrive without being asked for? Why did I have to wait until the last moment to even notice, wait until moments before these old dented ideas have to be presented? Now it’s none of these things. Now it’s different. Now it’s quiet with muted color. Now it’s something I just do. No, it’s worse. Now it’s a job. It’s not my work, it’s my job. It’s a job, and the ideas don’t arrive like they used to. I keep designing what I know.
Many of us struggle silently with mental health problems and many more are affected by them, either directly or indirectly. It’s {Geek} Mental Help Week and we would like to help raise awareness with a couple of articles exploring these issues.
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There will be times when it gets tough. They won’t last forever but they will happen. In this article, Paul Boag asks you to remember one thing when those times come… You are not a machine. You might think this all sounds rather depressing but, you know, it isn’t. It is meant as an encouragement, that if you are struggling you are not alone; that there is not something wrong with you, there is something wrong with the industry. Allow yourself to be human by cutting yourself some slack and getting help. Long hours are not a badge of honor, they are a sign of failure, pure and simple.
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Workshops work really well to get everyone onboard with how to produce content. By involving as many people and key stakeholders as possible in these workshops, you can really underline people’s responsibilities, where they fit into the workflow and make it clear this process won’t happen overnight. In this article, James Deer shares the approach he developed to run content-planning workshops. While you will need to adapt the format to your scenario, you should be able to apply most of the steps.
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An abandonment means that a customer has visited a website, browsed around, added one or more products to their cart and then left without completing their purchase. Reducing the number of abandoned carts would lead to higher store revenue. The question then becomes how can we, as designers and developers, help convert “warm leads” into paying customers for our clients? Designers and developers are in a powerful position to help their clients increase their revenue, and being armed with tactics such as the ones outlined in this article will hopefully enable them to offer a wider range of services.
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If you browse your favorite website and close your eyes slightly so that your vision is a bit clouded by your eyelashes. Can you still see and use the website? Are you able to read the labels, fields, buttons, navigation and small footer text? Can you imagine how someone who sees differently would read and use it?
In this article, Cathy O’ Connor shares one aspect of design accessibility: making sure that the look and feel (the visual design of the content) are sufficiently inclusive of differently sighted users.
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In this article, Patrick Rudolph provides many hints, code snippets and lessons learned on how to build great hybrid mobile apps. He’ll briefly introduce hybrid mobile app development, including its benefits and drawbacks. Then, Patrick will share lessons he has learned from over two years of developing Hojoki and CatchApp, both of which run natively on major mobile platforms and were built with HTML, CSS and JavaScript. Finally, you’ll review the most prominent tools to wrap code in a native app.
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When planning your IA, involve users of your website in the process as soon as you can. Card sorting is a great way to become familiar with information architecture and user-centred design. It’s cheap, reliable and easy to set up. It’s a great way to become familiar with concepts such as information architecture and user-centred design. In this article, Pierre Croft will discuss card sorting, a tried and true technique for doing just that. You’ll go through some practical tips for running a card-sorting session, and also cover some examples.
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