Lately, Apple Keynote has been gaining popularity among designers as a wireframing and prototyping tool. Features like multiple slide masters, styles, grouping, animation and hyperlinks make it ideal for crafting interactive prototypes and UI narratives. Today’s freebie, Keynotopia, is a free set of interface elements for Keynote that makes it possible for anyone to create these prototypes in minutes.
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In-house teams face challenges that can be overcome by handling internal stakeholders and the department’s image. Find here techniques to help you lessen the load and enjoy managing your website again
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One of the great advantages of creating interactive websites is being able to dynamically hide and reveal parts of your content. Not only does it make for a more interesting user experience, but it allows you to stuff more onto a single page than would otherwise be possible, but in a very elegant, non-obtrusive way, and without overwhelming the user with too much information at once.
In this tutorial, we’ll create a sliding menu using the jQuery framework. You will find the downloadable source files at the end of the tutorial if you wish to use them on your website. But the main goal of this article is to show you some basic techniques for creating these kinds of effects and to provide you with the tools you need to realize your own creative ideas. This tutorial is aimed at beginner jQuery developers and those just getting into client-side scripting. You’ll learn how to progressively build this simple effect from scratch.
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The business of building websites is one of constant change, adaptation and strategy. The way designers and developers build websites is often informed by the methods of others and their own trial and error. In light of this, we can draw a number of parallels — some philosophical, to a certain extent — between Web professionals and one of the oldest and most popular board games of all time (counting traditional and digital games). This game is chess.
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They say the first bite is taken with the eye. If so, these appetizing restaurant websites succeed in whetting our appetites, inviting us to a savoury next bite. In these designs, color scheme and introductory copy show vastly different aspects of the restaurant experience. Moody warm tones create atmosphere, vibrant greens underscore freshness, and earthy colors communicate a relaxed, friendly attitude.
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Today we are glad to release iCandies Icon Set, a set with 60 high quality icons in 64×64px, 48×48px and 32×32px, available in .EPS, .AI and .PNG.
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The following is an investigation into the difficulties of extending the open-source collaboration model from coding to its next logical step: interface design. While we’ll dive deep into the practical difference between these two professional fields, the article might also serve as a note of caution to think before rushing to declare the rise of “open-source architecture,” “open-source university,” “open-source democracy” and so on.
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Desktop wallpapers can serve as an excellent source of inspiration. However, if you use some specific wallpaper for a long period of time, it becomes harder to draw inspiration out of it. That’s why we have decided to supply you with smashing wallpapers over 12 months. And to make them a little bit more distinctive from the usual crowd, we’ve decided to embed calendars for the upcoming month. So if you need to look up some date, isn’t it better to show off a nice wallpaper with a nice calendar instead of launching some default time application.
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It’s about time for another look inside Smashing Magazine, isn’t it? Today, we’ll introduce you to the secrets of the editorial team here, which is headed by one member in particular: Vitaly Friedman. What is his job? What are the responsibilities of an editor-in-chief? What tricks does he have?
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As you would expect of an editor-in-chief, Vitaly Friedman is responsible for the content on Smashing Magazine. Therefore, he has to constantly search for new ideas and have a critical eye for articles he receives from writers. In addition, being online, the communication process itself has some peculiarities: namely, it takes a lot of time. Thus, Vitaly has three main task groups: communicating (about 50 to 60% of his time), finding article ideas (5 to 10%) and editing articles (25 to 30%).
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