As Flutter keeps evolving, there are more and more things we can do with it, but it’s still not reasonable to say that Flutter can be used for any app development project of any kind. Flutter has been transitioning from a cross-platform mobile development SDK for Android/iOS into a tool that allows you to run the same code natively in a browser on Windows, Linux and macOS. With Flutter 2, non-mobile Flutter development is starting to become more viable.
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When using cross-platform frameworks, people might forget the nuances of each of the platforms they want their code to run on. This article aims to address that. Today, Carmine Zaccagnino is going to see some of those differences and how to overcome them. More specifically, he’re going to talk about storage and UI differences, which are the ones that most often cause confusion to developers when writing Flutter code that they want to be cross-platform.
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Flutter has already made quite a splash on the mobile development scene. Now it’s taking on bigger devices as well. In this article, Carmine Zaccagnino will show you what you need to know to be ready to take on the task of developing web and desktop apps using this wonderful cross-platform framework. Flutter is a lovely framework, very easy to use, and its extreme cross-platform support only makes it more essential to learn and start using. So, go ahead and start trusting Flutter for web apps, too!
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