Lachezar Petkov has been involved in digital art and design one way or another for about ten years. He started out as an icon designer and a contributor to an open-source project, and currently works at MobiSystems as a UI Designer.
The Framer team recently changed course with the announcement of a new prototyping tool, Framer X. Lachezar Petkov got to play with it during the beta phase, and in this article he adresses UI and UX designers who would like to learn more about Framer X’s prototyping abilities. Since it is a brand new product, you don’t need to be familiar with the older Framer application to read along. However, a little bit of familiarity with HTML, CSS, React, JavaScript and Node.js are beneficial.
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Sketch makes the day-to-day life of a user interface designer a lot better. Mundane little things such as measuring distances and sizes are now much easier and quicker. You can automate parts of your workflow and use real data in your Sketch designs. You can also organize your files more optimally, and more. If you’re a UI designer and are still using mostly Photoshop or Illustrator, Lachezar Petkov highly recommends you try Sketch. You might never want to look back!
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