It’s important to understand how animation can be used (or not used) in your design system. In this article, Val Head explains how you can help ensure that your brand is using animation consistently and effectively while also helping your team work faster. This is all about what to include in a set of motion guidelines for your design system and how to pull it off. Let’s get into it!
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In this article, you can learn how to build the animated note display from the Awwwards website. It discusses the HTML5 SVG circle element, its stroke properties, and how to animate them with CSS variables and Vanilla JavaScript.
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Good functional animation makes a landing page not just more appealing, but also more usable. When done correctly, animation can turn a landing page from a sequence of sections into a carefully choreographed, memorable experience. Today, Nick Babich brings you Slides, a framework that will help you use animation to communicate clearly. In this article, Nick will provide the best examples of animation created using the Slides framework.
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Learn about the basics of animation in After Effects by animating one of the most famous type characters and the state of the iMessage App Store in 2018 when it comes to stickers. In this article, Simon Schmid brings you a step-by-step guide of setting up a canvas in After Effects and then he will go through with the animation. You’ll also read about how well the app containing more than 30 animated stickers worked and what some of the specific issues are you might be having on the App Store for iMessage.
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We’re pretty excited by tools such as SVGator, which really speed up the process when you’re making simple SVG animations. Animated SVG files have become very popular, because they are entirely scalable, small and 100% code-based, which allows for so many transformations and tweaks. This, however, comes at a price: the steep learning curve for complete beginners. In this article, Vitaly Friedman will show you how easy it is to use and how you can get a great-looking animation in no time.
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Once web apps function like native apps, the design interactions would also change to address the use case — namely, the ubiquity of animations. As web developers, we need a good foundation to create animations that are both performant and maintainable, which is paramount to the native web app landscape. In this article Christopher Ng will show you how to go from After Effects to CSS transitions, animations and keyframes.
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Karim Maaloul decided to start a series of short WebGL experiments on Codepen, and he has finally found the time to compile them all together on a single website named “Moments of Happiness”. In this article, Karim has detailed the solution used to make a running cycle. On his Codepen page, all of these experiments are available, with the code at your disposal. Feel free to play around and make your own interactive toys. As you’ll see, all of the experiments share one principle: The behavior of each character responds programmatically to user input. No precalculated animation — every movement is defined at runtime.
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Today, most designers want to create prototypes with integrated pull-to-refresh animation, preferably a custom one. This tutorial explains how to build a prototype in Flinto, a tool that makes swipe-gesture animation possible, and obviously you cannot create a pull-to-refresh animation without a pull. In this article, Ellina Bereza & Simon Bronnikov will help you master Flinto, understand the logic of creating prototypes of this kind, and learn the process of coding these prototypes in your application. To follow the steps, you will need macOS, Sketch for Mac, Flinto for Mac to create the prototype, and Android Studio and JDK 7+ to write the code.
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In this article, Nick Babich will talk about the role of functional animation in UX design and see when to incorporate motion into a design. If you’d like to follow along and spice up your designs with animations, Adobe introduced Adobe XD which you can download and test for free, and get started right away. Identifying the places where animation has utility is only half the story. If you’re going to use animations in your designs, they should be built well, and that is only possible when an animation is a natural part of the design process.
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Sometimes animation that is nice and smooth in a simple demo runs very slowly on a real website, introduces visual artefacts or even crashes the browser. Why does this happen? How do we fix it? In this article, Sergey Chikuyonok aims to help you to better understand how the browser uses the GPU to render, so that you can create impressive websites that run quickly on all devices. Let’s do it!
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