Fuse is not only used to describe the UI and layout; you can also use it to add effects and animation. In this article, Wern Ancheta will show you what Fuse is all about. He’ll show you how it works and how it compares to other platforms such as React Native and NativeScript. In the second half of the article, you will create your first Fuse app. Specifically, you will create a weather app that shows the weather based on the user’s current location. Towards the end of the article, you will consolidate your learning by looking at the advantages and disadvantages of using Fuse for your next mobile app project.
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OAuth2 is the protocol that enables anyone to log in with their Facebook account. It powers the “Log in with Facebook” button in apps and on websites everywhere. In this article, Zack Grossbart will show you how “Log in with Facebook” works and will explain the protocol behind it all. He’ll look at two examples: why Spotify uses Facebook to let you log into the Spotify mobile app, and why Quora uses Google and Facebook to let you log into its website.
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Apple’s GameplayKit has several algorithms and data structures that make it easier to follow game development best practices. When you develop a game, you need to sprinkle conditionals everywhere. If Pac-Man eats a power pill, then ghosts should run away. GKRuleSystem, lets you build up complex conditional logic from smaller pieces. By structuring your code around it, you’ll create rules that are easier to change or reuse for new levels. In this article, we’re going to take typical game logic code and learn how to represent it as a rule system.
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An e-commerce website can’t be 100% compliant with AMP, but there are benefits to adopting the format early on. The mobile search index will enable Google to run its ranking algorithm differently for purely mobile content. This means that mobile content won’t be extracted from desktop content to determine mobile rankings. That’s definitely something that retailers can leverage, thanks to AMP. In this article, Myriam Jessier outlines how to get started with AMP and how to gain an edge over the competition with your e-commerce website.
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Imagine an archaic, alien workflow, with ancient tooling, and none of those things you love about the web. How would your career be affected? As a web developer, not only do you already possess all of the skills to make great modern desktop apps, but thanks to powerful new APIs at your disposal, the desktop is actually where your skills can be leveraged the most. In this article, Adam Lynch will look at the development of desktop applications using NW.js and Electron, the ups and downs of building one and living with one, using one code base for the desktop and the web, and more.
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Today, most designers want to create prototypes with integrated pull-to-refresh animation, preferably a custom one. This tutorial explains how to build a prototype in Flinto, a tool that makes swipe-gesture animation possible, and obviously you cannot create a pull-to-refresh animation without a pull. In this article, Ellina Bereza & Simon Bronnikov will help you master Flinto, understand the logic of creating prototypes of this kind, and learn the process of coding these prototypes in your application. To follow the steps, you will need macOS, Sketch for Mac, Flinto for Mac to create the prototype, and Android Studio and JDK 7+ to write the code.
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Volley is a useful library and can save the day for any developer. It can handle multiple request types, such as JSON, images and text, and it performs better than AsyncTask. Volley is an integral part of Chetan’s toolkit, and it’s a huge win for any development team in any project. Let’s review what Volley is and get to know its benefits. In this article, Chetan Giridhar would like to take you through his experience of using networking libraries in Android, focusing on APIs.
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The mobile developer population has boomed, and the number of mobile apps in the market has hit new heights. Most studies show that in-app advertising is set to be a key driver of mobile growth over the coming years. In this article, Stacy Golmack will shed some light on the questions like: Is the average revenue truly growing? What are the most popular monetization models in the market today? Which ones will be driving growth tomorrow? Which models have outlived their time? She’ll try to present comprehensive answers, backed by statistical reports and expert opinion.
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To make sure your users don’t delete your app after the first use, you need to successfully onboard and engage your users during those first interactions. Don’t let the user face a blank screen the first time they open an app. Invest in empty states because they aren’t a temporary or minor part of the user experience. The onboarding process is a critical step in setting up your users for success with your product. In this article, Nick Babich will provide some tips on how to approach onboarding using a simple pattern called “empty states.”
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The human to computer interaction is heavily based on interacting with graphical UI elements, and color plays a critical role in this interaction. When designing a new app, it’s often difficult to decide on a color scheme that works well, as there are an infinite number of possible color combinations out there. In this article, Nick Babich will go over the most important points related to color in apps. He’ll cover traditional color scheme patterns, custom color combinations that aren’t based strictly on any one pattern, and he’ll also learn how to choose colors and contrasts for your app that support usability. If you’d like to hone your own color usage skills, you can download and test Adobe XD for free, and get started right away.
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