As a designer, you have the power to help millions of people live longer, healthier and happier lives. But a truly delightful and meaningful app doesn’t happen by magic. In this article, Jen Maroney presents useful examples and explains how you can achieve best results when design consumer-facing healthcare apps. She’ll explore how to plan and conduct research, design moments of delight, integrate data from third-party devices and develop a messaging matrix.
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To be successful in designing the first major Apple Watch app for launch, the entire way Cole Sletten thought about app design needed an overhaul. The patterns and processes that became standard for other devices were of little help and, in many cases, could actively hinder efforts to create a beautiful, functional and user-centric watch experience. Designing apps for the Apple Watch requires thinking in a way that’s unlike the way you design for any other device. As you get familiar with these new patterns of interaction, there is a huge opportunity for designers and brands that harness the power of this device and deliver on its promise — a seamless user experience that carefully balances information, intimacy and interruption.
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In this article, Maximiliano Firtman will review the platforms available today, what you can do on each of them, how to plan the architecture, and how to develop apps or companion services for these new devices.
Do you remember the shoe phone from Get Smart? The shoe phone you saw on TV was followed by many other wearable devices on TV. Many years later, we can say that wearable devices are here and ready to use. We, as designers and developers, need to be ready to develop successful experiences for them. Today, Maximiliano will cover the most important platforms ready to support our content and services, what we can do on them and where to start in terms of languages, SDKs and emulators.
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How do you maintain that momentum and ensure that your app keeps gaining in popularity? In this article, Ryan Bateman covers some practical approaches to keeping users interested in and using your app, including talking to your users, keep on launching features, making the first impression count and using all functionalities of the operating system. The following tips are all long-term approaches to maximizing user retention, driving daily usage and getting users hooked on your app, but they don’t have to be deployed simultaneously. Your general aim, and best approach, should simply be to demonstrate that you know and care about your users’ needs and requests.
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In this article, Jordan Crone will talk about his experience with Cross-OS mobile app development. His goal was to cut through the typical pains in the app development process and create a three-platform app in four weeks.
His team was working with Scripps, an American cable TV media company; their new business development team had been working on concepts for new, rapidly developable apps. They wanted to prove that app development could be done leanly and agilely by working quickly, eliminating unnecessary clutter, utilizing cross-device user experience similarities and leveraging web views.
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Your app has become another victim of the latest trend, joining a whopping 41% of today’s apps that are abandoned after only a single use. The most impressive warship of the day, Vasa floundered and sank just one mile into its maiden voyage due to fundamental design issues. In this article, Greg Nudelman will explore how the lessons from the Vasa ship can help you keep your mobile project from sinking right out of the port. Before you begin, put your vision in place as a storyboard. Take the time to test it with potential customers and stakeholders — ensure that they are as enthusiastic about your idea as you are.
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There are three different scenarios for UI multiplatform adaptation: retaining brand consistency; aligning with the conventions specific to the platform; and seeking a balance between the two. We decided to analyze these three approaches by looking at the most popular apps out there so that you get some insight into what method might work best for you. When we design apps, we should always remember that we do it for real people to use on real devices in the real world. In fact, it’s not a brand, or a platform, or even your creativity that’s important. The only thing that matters is users.
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Alex Komarov wanted to make dealing with time zone differences less painful. So he started playing around with an iWatch app idea. Yeah, you read that right — 2014 and iWatch, before a watch had ever been announced. When you are trying to bring something new to life, there are risks and uncertainties associated with it. It’s a part of the game. Alex was aware of these risks and decided to take a shot anyway. He doesn’t regret it. History shows that Apple products become more open over time.
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Competition in the App Store is fierce, and if an indie app developer wants to get noticed, having an amazing product is no longer enough. As the number of mobile users grows, new apps pop up daily. To make yours a success, be strategic about how you design the “shop window” for your app — the app’s page. A/B testing and optimization of the icon, screenshots and video preview will give you a better chance of higher conversions, a higher volume of organic downloads and a better return on your investment in user acquisition.
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It’s no secret that the crowdfunding industry is booming. It seems like every day you hear about an exciting new startup crushing their campaign goals and launching their company via Kickstarter or Indiegogo. Up to this point most software startups have failed to take advantage of this growing movement. In this article Matt Ward will cover the highs and lows of app-based crowdfunding, the purpose being to shed light on common software flaws seen in crowdfunding to ideally help your campaigns prosper. And whether you choose to use crowdfunding to jump-start your startup or not, many of the following concepts go well beyond initial launch-stage success.
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