What’s going on in the industry? What new techniques have emerged recently? What insights, tools, tips and tricks is the web design community talking about? Anselm Hannemann is collecting everything that popped up over the last week in his web development reading list so that you don’t miss out on anything. The result is a carefully curated list of articles and resources that are worth taking a closer look at.
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ECMAScript 6 has brought hundreds of small and big improvements to JavaScript. More and more, developers are using ECMAScript 6 features, and soon these features will be unavoidable. In this tutorial, Faraz Kelhini will explore arguments and parameters in detail and see how ECMAScript 6 has upgraded them.
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Whether you’re working on digital products or chocolates, prototyping plays an important role in any successful project, and if you work in user experience or software development, chances are you will have encountered Axure RP at some point. In this article, Pierre Croft will help you gain a good understanding of the new features available with Axure 8, and how they could improve elements of your daily workflow. There are definitely some really useful new additions.
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What’s going on in the industry? What new techniques have emerged recently? What insights, tools, tips and tricks is the web design community talking about? Anselm Hannemann is collecting everything that popped up over the last week in his web development reading list so that you don’t miss out on anything. The result is a carefully curated list of articles and resources that are worth taking a closer look at.
Read more…
Babylon.js is a JavaScript framework for building 3D games with HTML5, WebGL and Web Audio. To celebrate the new version 2.3 of the library, David Rousset decided to build a new demo named “Sponza” to highlight what can be done with the WebGL engine and HTML5 when it comes to building great games nowadays. In this article, he’ll explain how it all works together, along with the various challenges he’s faced and the lessons he’s learned while building it.
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If you’re building a physical structure, like a large edifice, with weak material, a lot of external support is required to hold it together, and things have to be overbuilt to stay sturdy. When you’re building a website out of HTML, CSS and JavaScript, this external support might look like frameworks, plugins, preprocessors, transpilers, editing tools, package managers and build processes. Instead of adding yet another plugin to the top of the stack, Yommy Hodgins thought of extending one of the core languages, CSS, to strengthen the material that websites are built from, developing better, stronger websites that require less external support and tools to build.
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What’s going on in the industry? What new techniques have emerged recently? What insights, tools, tips and tricks is the web design community talking about? Anselm Hannemann is collecting everything that popped up over the last week in his web development reading list so that you don’t miss out on anything. The result is a carefully curated list of articles and resources that are worth taking a closer look at.
Read more…
In this article, Emerson Loustau comprises a collection of code snippets that he uses on almost every WordPress project. What they all have in common is that they limit functionality that is either unnecessary, confusing, or unsafe. Everything that follows can be used on any site, but these tips are especially applicable for professionals making custom themes and plugins for clients. A well-designed WordPress theme should make as many design decisions as possible so the author doesn’t have to.
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What’s going on in the industry? What new techniques have emerged recently? What insights, tools, tips and tricks is the web design community talking about? Anselm Hannemann is collecting everything that popped up over the last week in his web development reading list so that you don’t miss out on anything. The result is a carefully curated list of articles and resources that are worth taking a closer look at.
Read more…
“What tool should I use?” has become one of the most frequent questions in online forums, design meetups and blogs. It’s turned into quite a passionate debate — and designers tend to quickly argue for a certain tool or application. In this article, Fabricio Teixeira will explore five steps to decide on the right prototyping tool for your project. The objective is to guide designers who are making that decision for the first time or who are faced with a project with unique requirements and constraints.
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