Designers can do plenty of things to counteract the technical appearance of the Web. In this article, Sabina Idler discusses different aspects of freehand drawing and writing in Web design and how they can enhance the user experience of your website.
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In which kinds of sites/projects is it better to use an adaptive layout (fixed break points)? Find some popular questions asked by our readers (and answered by Christian Holst) around good practices in designing smart and usable experiences.
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There are many subtleties to designing with audio in order to create useful, non-intrusive experiences. Here, we’ll explore some guidelines and principles to consider when designing with audio.
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Tone of voice isn’t what we say but how we say it. Robert Mills shares some cases and tips about how to find the right tone for your project or brand. Stand out from competitors and create a consistent user experience.
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Our world is getting louder. Consider all the beeps and bops from your smartphone that alert you that something is happening, and all the feedback from your appliances when your toast is ready or your oven is heated, and when Siri responds to a question you’ve posed. Today our technology is expressing itself with sound, and, as interaction designers, we need to consider how to deliberately design with audio to create harmony rather than cacophony.
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Microsoft’s new mobile operating system, Windows Phone 7 (WP7), introduces a fresh approach to content organization and a different UX, based on the Metro design language and principles that will be incorporated into Windows 8.
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How do you go about crafting a good user interface? In this post, you will find theory, as well as practical techniques involved in visual interface design in modern Web applications.
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Interaction design is a multi-faceted discipline that links static communications together to form an experience. In this article, Jeff Gothlef explains the basic principles of this discipline to understand and implement in your next project.
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Luke Wroblewski shares some examples of how something like logging into websites, could benefit from new ideas and design improvements.
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Because you (and your client) want the changes to be as cost-efficient as possible, you are better off adopting change-friendly prototyping methods and tools. This is especially true in the early stages of the project, when your ideas for potential solutions are rather vague. In this early phase, most often you don’t even know the exact problem for which you are hunting for a solution. You are still analyzing more than designing.
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