The difficulty faced by interaction designers and user experience designers is that they have to consider, balance and combine measurable and non-measurable dimensions of user experience to create the best possible product. Fitts’s Law tries to help user interface designers by giving them easily quantifiable, mathematically accurate values to base their design decisions on.
Read more…
Designers can do plenty of things to counteract the technical appearance of the Web. In this article, Sabina Idler discusses different aspects of freehand drawing and writing in Web design and how they can enhance the user experience of your website.
Read more…
In which kinds of sites/projects is it better to use an adaptive layout (fixed break points)? Find some popular questions asked by our readers (and answered by Christian Holst) around good practices in designing smart and usable experiences.
Read more…
Sometimes, UX practitioners need some time to work through big design issues that don’t fit neatly into an existing user story or an individual sprint. This article will explore one answer to these problems: design spikes. This give UX teams a framework to conduct big-picture design within the scrum process.
Read more…
Transitions and subtle motion-based animations are emerging as a new and compelling mobile design material, worthy of being learned and being used with efficiency and grace. Rachel Hinman shares the 12 basic principles of animation.
Read more…
While masking passwords is a good security practice, there’s a chance it could jeopardize the user experience of your sign-up form. In this article, Anthony T explores how to balance security and user experience.
Read more…
The purpose of this article is not to convince you to stop reading articles that help you learn the techniques of your craft. Its purpose is to make the case for a more balanced information diet, with which we all take the time to nourish the parts of our brain that give us much-needed context to understand and effectively use the techniques that we see in galleries and tutorials.
Read more…
Dmitry Fadeyev examines how the desire to build a large audience by giving away your products and services free of charge can cause conflicts of interest. Spoiler alert: Free products themselves are not the problem.
Read more…
Lean UX is an approach that quickly followed the lean startup movement. It is not a new thing. It’s just a new name for things that were always around. This article takes the principles of the lean startup and suggests their UX research equivalents.
Read more…
In this article, Stefan Klocek introduces a strategy for fixing broken experiences that start with surface improvements. By diving progressively deeper into structural issues, he explains how to achieve a more successful organizational shift.
Read more…