As a Web designer you’re undoubtedly familiar with CSS, the style sheet language used to format markup on Web pages. CSS itself is extremely simple, consisting of rule sets and declaration blocks—what to style, how to style it—and it does pretty much everything you want, right? Well, not quite. [Links checked March/06/2017]
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Since the beginning of CSS3, Web designers have begun experimenting with different code-based solutions to add to design, and even to make up a design entirely. Even with older versions of CSS there are many design solutions that can be done with 100% code, no images necessary.
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Designing and indeed front-end development for a website that will have content edited by non-technical users poses some problems over and above those you will encounter when developing a site where you have full control over the output mark-up. However, most clients these days want to be able to manage their own content, so most designers will find that some, if not all, of their designs end up as templates in some kind of CMS.
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It seems that new resources and articles for teaching and promoting HTML5 are popping up almost daily. We’ve been given HTML5 templates in the form of the HTML5 boilerplate and HTML5 Reset (although they both go beyond just HTML5 stuff). We’ve got a plethora of books to choose from that cover HTML5 and its related technologies. We’ve got shivs, galleries, and a physician to help heal your HTML5 maladies. And don’t forget the official spec.
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When the CSS1 specification was drafted in the mid to late 90s, it introduced !important declarations that would help developers and users easily override normal specificity when making changes to their stylesheets. For the most part, !important declarations have remained the same, with only one change in CSS2.1 and nothing new added or altered in the CSS3 spec in connection with this unique declaration.
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CSS Sprites are a relatively simple technique once you understand the fundamentals and it can be applied in all manner of ways. A common use is for a graphic intensive navigation, but it can also be useful for buttons or even styling headings with the corporate font.
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A freelancer is a self-employed person who pursues a profession without a long-term commitment to any particular employer. Your curiosity in this opportunity was probably sparked by posts marked “Freelance” or “Work from anywhere” on the myriad of job boards around the Web. Freelancing is equal parts freedom and responsibility.
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There’s a lot to get excited about in mobile application development today. With increasingly sophisticated hardware, tablet PCs and a variety of software platforms (Symbian OS, iOS, WebOS, Windows Phone 7…), the landscape for mobile developers is full of opportunities — and a little complex as well.
So much choice can be overwhelming when you just want to get started building mobile applications. Which platform should you choose? What programming language should you learn? What kit do you need for your planned project? In this tutorial, you’ll learn how to start writing applications for Android, the open-source mobile operating system popularized by Google.
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There are tools that make our lives much easier. However, finding those obscure time-savers which would save time in every single project isn’t easy and requires a lot of time. At Smashing Magazine, we are regularly looking for such useful tools, gather them, review them and eventually prepare for a truly smashing round-up. Such posts are quite lengthy and extensive, but they are always worth checking out.
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Web application developers today need to be skilled in a multitude of disciplines. It’s necessary to build an application that is user friendly, highly performant, accessible and secure, all while executing partially in an untrusted environment that you, the developer, have no control over. I speak, of course, about the User Agent. Most commonly seen in the form of a web browser, but in reality, one never really knows what’s on the other end of the HTTP connection.
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