Responsive web design is great, but it’s not a silver bullet. In this article, Maximiliano Firtman will cover the relationship between the mobile web and responsive design, starting with how to apply responsive design intelligently, why responsive design should not be your website’s goal, and ending with the performance issues of the technique to help us understand the problem. According to Guy Podjarny’s research, 72% of responsive websites deliver the same number of bytes regardless of screen size, even on slow mobile network connections. Not all users will wait for your website to load. With just a basic understanding of the problem, you can minimize this loss.
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Back then, when every home had broadband and before anyone had a smartphone, we were living in the Golden Age of web development. We never knew how easy our jobs were. Because of all the things we have to support now, testing has become really difficult and also super-expensive. Now with responsive web design, we have at least 15 browsers working on a myriad of different-sized devices, with many different input types, multiple pixel resolutions and hugely varying connection speeds. There must be a better way to deal with the problem that responsive design has created for testing. In this article, Tom Maslen will devise a testing strategy so that you don’t have to test every device every time you want to update a live website.
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Because the W3C’s mission from the outset has been to make the web accessible, accessibility features are built into its specifications. As responsible designers, we have the job of creating compelling web experiences without disrupting the inclusive features of a simpler design. We need to find a way to adopt new tools and techniques to keep the playing field level. It’s time to embrace change. This article is an excerpt of a chapter in the eBook that introduces many of the ideas and techniques presented.
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Responsive web design has turned out to be somewhat of a case study in the law of unintended consequences, with one of them being breakpoint paranoia. But even without the undue influence that media queries exerts on your selection of these breakpoints, these might not be the droids we’re looking for. In this article, Obinwanne Hill will look at breakpoints beyond screen size and explore different possibilities and practical approaches to using them to create truly adaptive experiences on the web.
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Responsive Web Design and tools like Modernizr have become very popular. Recently, combination techniques, where optimization is done both server-side and client-side, has become a trend. The recently launched WURFL.js tool, fits into this category. In this article, Jon Arne Sæterås and Luca Passani will look at some basic use cases of how to use WURFL.js to optimize the user experience both in HTML and CSS, and an example of how to choose the right ads to display on different devices.
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The reason why app store reviews aren’t as effective as they could be is that they’re a one-way conversation, asking the user to say something positive to everyone else. There should be something better, something more conversational. In this article, Joshua Mauldin will investigate the various tactics of prompting for app reviews and ratings and how to make them better. He’ll also talk about how to ask users for feedback in a way that benefits everyone. Getting feedback on your app is important. How else can people tell you that your app is doing well or poorly?
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As designers, we must understand the role of momentum in effective user interface design and create experiences that keep our users moving forward. How do you know when your design has enough friction to be understood but is not overly complicated? In this article, Martijn van Tilburg considers different design scenarios and how to manage the user’s momentum by speeding up or slowing down their flow according to the situation. He will also discuss a framework for thinking about friction in your next design and when to be strategically innovative in order to maintain momentum.
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The best mobile web applications are the ones that excel at handling mobile processors, network connectivity, bandwidth, latency and touchscreen keyboards. In this article, Nick Gauthier will look at how to identify the tasks your users want to accomplish on a mobile device, memorize your users’ situation, presume that their actions will succeed, and also how to predict your users’ next actions, and prepare accordingly. The mobile web is a harsh environment, but by simply focusing on what matters, you will find a clear path to a superior experience.
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Brian Wood found many web shops faced challenges fitting responsive design into their workflow, and the role of most web designers had changed to include coding in some form or another. Well, a new generation of visual responsive design tools has arrived. These responsive design tools are for anyone who understands HTML and CSS (or is willing to learn) and wants to visually design a responsive website — and have code to show for it. You could use one of these tools in the design process to create responsive comps, regardless of whether you intend to use the generated code. So, let’s have a look!
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A 2013 survey of adults with disabilities found that 91% of people with disabilities use a “wireless device such as a cell phone or tablet.” Among these users, screen reader usage is common, even on mobile devices. However, many basic best practices for accessibility are forgotten on mobile websites. Therefore, disabled users are frequently presented with interfaces that are frustrating or impossible to use. In this article, TJ VanToll will show us a few practical measures that address the most common issues disabled users encounter which leads to a better experience for everyone.
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