In this article, Vasilis van Gemert will show you several tactics for deciding where to put breakpoints in a responsive design. There is the rusty idea that they should be based on common screen sizes, but there are no “common” screen sizes. You’ll be able to use the theory in this article to better design your content for all different screen sizes.
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We need to embrace a device-agnostic approach to communicating with connected consumers and forget the idea of a “mobile Internet”. Advances by Google and Apple have heightened consumer expectations, which now require stricter focus from us to create seamless online communications. There is only One Web to experience.
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The most important metric when considering a mobile Web strategy and weighing responsive Web design against a separate mobile website, is how functional the website is for the user. We know that websites need to always evolve, and that it takes time to implement changes and new features. if you look at those factors in total, responsive Web design has to win out.
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I love games and I’m a huge math nerd, so I made a new iPhone game based on a famous math problem called The Seven Bridges of Königsberg. I’m selling it in the App Store, but I also want to share it with everyone, so I made it open source.
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You send in questions you have about UX Design, and each month we’ll pick a handful of questions asked by our readers about best practices in designing smart and usable experiences.
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In this article, Greg Nudelman uses the analogy of a real-world amusement park carousel to explain what makes for an authentically mobile user experience. Also, find the design, the complete source code and a downloadable mini-app, which you can use today to add an enjoyable and effective carousel to your own app on phones and tablets.
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The popularity of mobile has skyrocketed over the past few years. We’ve seen six generations of iPhones, five iPad models, hundreds of Android phones and thousands of different devices being manufactured.
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Designing websites for smartphones is easy compared to retrofitting those already in place. More than that, it’s embarrassing how, almost eight years after CSS gained practical acceptance, a lack of foresight haunts those of us who write HTML.
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From time to time, when a discussion is taking place about ways to implement responsive images, someone comes along and says, “Hey, guys! What we really need is a media query that enables us to send high-resolution images to people on a fast connection and low-resolution images to people on a slow connection.” At least early on, a lot of people agreed.
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In this article, which focuses on smartphones, not tablets, we’ll look at design patterns and approaches used for mobile e-commerce functionality, including home pages, photo galleries, and more. All the examples are drawn from mobile websites that run in smartphone browsers.
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