There are two strategies for incrementally building websites that are growing in popularity: Incremental Static Regeneration and Distributed Persistent Rendering. What’s the difference? In this article, Cassidy Williams will tell you everything about it.
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Data grids need to be easy to understand, engaging, responsive, and accessible. They need to perform well and load data fast. However, building a data grid that meets these standards from scratch can take a long time and be a huge undertaking. In this article, you’ll get to see some pretty groundbreaking things you can achieve with modern JavaScript grids. You’ll learn how these data tables solve the problems described earlier. Additionally, you’ll discover new ways to augment a data grid to make it engaging, responsive, and accessible. All this will be illustrated using Kendo UI Data Grids and their features.
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Accessibility is often overlooked or bolted on to the end of a project from the experiences in Todd’s career in web development and design. The case for accessibility is something we as people who create and build things for the web should be implementing and advocating for from the inception of a project to the release or handoff and beyond.
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Even though Vue.js claims to have an approachable minimalist framework that can be incrementally adaptable, it can be a little bit overwhelming when starting as a Vue.js newbie. In this tutorial, Uma Victor will take a look at some tips and tools to help you become a better Vue developer. You will start with some helpful insights on organizing your projects for scale and other great points to note and then round it up with Tools and extensions that make writing Vuejs so much easier.
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In this article, Emiliano explains why Figma Interactive Components (now in beta) will improve how we create prototypes. The new feature reduces the time and effort needed to create interactions by bringing down the cost of design exploration. There’s no need for previous Figma knowledge and experience — all you’ll need is a free Figma account if you’d like to try it out for yourself.
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There is an array of Headless CMSes out there. In this article, we delve into headless CMS features to satisfy your content editors, marketers and yourself as a developer. For the experience headless practitioner, this could be a checklist to see what’s new out there. For those starting out on their headless journey, this could be a guide on what to look for.
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HSL colors are very powerful when we use them the right way. They can save us time and effort and even help us to explore options for how to apply color to design. In this article, Ahmad Shadeed explains what HSL is, how to use it, and shares some of the useful use-cases and examples that you can use right away in your current projects.
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Email sending functionality is an integral part of every digital product that involves communication with its users (read: any online service). With so many tools and approaches, email still has quite a few pain points, both for developers and email marketers. Email is difficult because it has too many aspects to set and a few instances with no common rules to follow.
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When writing front-end tests, you’ll find a lot of pitfalls along the way. In sum, they can lead to lousy maintainability, slow execution time, and — in the worst case — tests you cannot trust. But it doesn’t have to be that way. In this article, I will talk about common mistakes developers make, at least in my experience, and, of course, how to avoid them. Testing doesn’t need to be painful, after all.
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The web is single-threaded. This makes it increasingly hard to write smooth and responsive apps. Workers have a bad rep, but can be an important and useful tool in any web developer’s toolbelt for these kinds of problems. Let’s get up to speed on Workers on the Web!
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