The country selector. It’s there when you create an account for a new Web service, check out of an e-commerce store or sign up for a conference. The normal design? A drop-down list with all of the available countries.
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In this article, we’ll provide guidelines that have been crafted from usability testing and actual complaints made to customer support personnel by disgruntled users.
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Created by Joe Leech and released for Smashing Magazine and its readers, this sheet contains an Omnigraffle template, as well as Photoshop (PSD) and PDF examples for you to download and use as you wish.
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In this Part 2, Lyndon Cerejo brings us ways to enable customers to make the decision to buy and guide them through the check-out process. Keep improving your online shopping experience!
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A business loses potential customers as they move closer to the purchasing stage. Improving the user experience can reduce this loss by removing unnecessary barriers to shopping online.
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Interaction design is a multi-faceted discipline that links static communications together to form an experience. In this article, Jeff Gothlef explains the basic principles of this discipline to understand and implement in your next project.
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The entire process of designing digital applications comes with many challenges and decisions. For the majority of projects, you will be designing in somewhat familiar territory.
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Luke Wroblewski shares some examples of how something like logging into websites, could benefit from new ideas and design improvements.
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In this article, we present a couple of new ideas to design sign-up and log-in forms that might be useful for your next designs. Find some innovative techniques that could make your forms simpler and more efficient to fill out.
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