By adding visual elements to your tests, you can gain more options to add meaningful ways in maintaining a high level of quality for your app. Colby Fayock explains how.
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Too often dealing with filters can be frustrating. Let’s get them right. That means never freeze the UI on a single input, provide text input fallback and never auto-scroll users on a single input. Here’s why.
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Accessibility is often overlooked or bolted on to the end of a project. Let’s figure out how to implement and advocate for accessibility from the inception of a project to the release or handoff and beyond.
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Image placement on the modern web is highly intentional, helping to communicate the overall purpose of a page or view. This means that nearly every image you declare needs to have an alternate description.
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Everything to keep in mind when designing and building a mega-dropdown, common pitfalls, hover entry/exit delays, trajectory triangle technique and SVG path exit areas.
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In this new series of articles on UX, we take a closer look at some frustrating design patterns and explore better alternatives, along with plenty of examples to keep in mind when building or designing one. Let’s start with an infamous birthday picker.
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Accessibility experts Kate Kalcevich and Mike Gifford introduce readers to “layered accessibility testing”, a practice of using a variety of tools and approaches at different stages in the digital product lifecycle to catch accessibility issues early — when it’s easier and cheaper to fix them.
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Wondering what’s happenin’ at Smashing? Well, we’ve been busy. Here’s a little story of how we removed floating labels, improved performance on mobile, and launched a new series of articles. Oh, and how you can contribute to Smashing, too.
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How do we know which patterns are good, better, best when it comes to accessibility? Is it better to use an established pattern/library or create new ones? With the myriad of choices available, we can quickly become caught up in a web of confusion on this topic. In this article, Carie Fisher will attempt to untangle the complex world of accessible patterns — one step at a time. She will kick things off by reviewing current accessible patterns and libraries, then you will consider your general pattern needs and potential restrictions, and lastly, she will walk you through a series of critical thinking exercises to learn how to better evaluate patterns for accessibility.
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You can provide access to people with visual impairments without involving them in the product development lifecycle, by formally adopting web accessibility standards… but does that mean the end product is usable? In this article, Uri Paz explains how a site complying with accessibility guidelines may still present usability issues when testing with real users. Find out how weaving accessibility best practices with usability testing, can help as many people as possible to fully use your site.
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