If you intend to design for Mobile, you might have to pay attention to the democratic scenario that gives shape to this niche. Many developers are aware of this: by using the Android operating system to create apps, they acquire a huge market share.
This eBook will guide you through the Android universe and help you to create interface designs for Android mobile gadgets.
TABLE OF CONTENTS
- Getting To Know The Android Platform: Building, Testing And Distributing Apps
- Designing For Android
- Designing For Android: Tips And Techniques
- Designing For Android Tablets
- Getting The Best Out Of Eclipse For Android Development
- Get Started Developing For Android With Eclipse
- Get Started Developing For Android With Eclipse, Reloaded
- Formats: PDF, EPUB, Kindle (DRM-free)
- Pages: 228
- Language: English
- Released: September 2012
- Publisher: Smashing Media GmbH
- ISBN: 978-3-943075-44-1
Excerpt From Chapter 3
Designing For Android: Tips And Techniques — by
Android is an attractive platform for developers, but not all designers share our enthusiasm. Making an app look and feel great across hundreds of devices with different combinations of screen size, pixel density and aspect ratio is no mean feat. Android’s diversity provides plenty of challenges, but creating apps that run on an entire ecosystem of devices is rewarding too.
This article provides a set of practical tips and design considerations for creating Android apps. I’ve tried to include something useful whether you’re crafting pixel-perfect graphic assets, finding an optimal user flow or getting your hands dirty developing XML layouts
Excerpt From Chapter 4
Designing For Android Tablets — by
More than ever, designers are being asked to create experiences for a variety of mobile devices. As tablet adoption increases and we move into the post-PC world, companies will compete for users’ attention with the quality of their experience. Designing successful apps for Android tablets requires not only a great concept that will encourage downloads, usage and retention, but also an experience that Android users will find intuitive and native to the environment.
For most of us, our first exposure to tablets was via the iPad. For this reason, it’s reasonable to begin comparing the two user interfaces. By comparing, we can align what we’ve learned about tablets and begin to focus on the key differences between the two, so that we can meet the unique UI needs of Android users. Not only will this help us get up to speed, but it becomes especially important when designing an Android tablet app from an existing iPad one.