Welcome to the first in a new series of interviews called “How I Work”. These interviews revolve around how thinkers and creators in the Web world design, code, and create.
Read more…
The gaming industry is huge, and it can keep its audience consumed for hours, days and even weeks. Some play the same game over and over again — and occasionally, they even get out their 15-year-old Nintendo 64 to play some Zelda.
Read more…
The Web font revolution that started around two years ago has brought up a topic that many of us had merrily ignored for many years: font rendering. The newfound freedom Web fonts are giving us brings along new challenges.
Read more…
Imagine you are in a classroom. Let’s say a high school classroom. You’re sitting at your desk, listening to your favorite teacher—the one who inspired you, the one who got you excited about that thing you love for the first time.
Read more…
We tend to carefully create our HTML and CSS, and meticulously place every pixel to our designs. We plan exactly where our content should be placed on a particular site.
Read more…
For years, the Web standards community has talked about the separation of concerns. Separate your CSS from your JavaScript from your HTML. We all do that, right? CSS goes into its own file; JavaScript goes in another; HTML is left by itself, nice and clean.
Read more…
There has been a long-running war going on over the mobile Web: it can be summarized with the following question: “Is there a mobile Web?” That is, is the mobile device so fundamentally different that you should make different websites for it, or is there only one Web that we access using a variety of different devices? Acclaimed usability pundit Jakob Nielsen thinks that you should make separate mobile websites. I disagree.
Read more…
If you run an online magazine, most of your readers will never go through your archive, even if you design a neat archive page. It’s not you; it’s just that going through archives is not very popular these days. So, how do you actually make readers dig in without forcing them? How do you invite them to (re)read in a way that’s not boring?
Read more…
Our world is getting louder. Consider all the beeps and bops from your smartphone that alert you that something is happening, and all the feedback from your appliances when your toast is ready or your oven is heated, and when Siri responds to a question you’ve posed. Today our technology is expressing itself with sound, and, as interaction designers, we need to consider how to deliberately design with audio to create harmony rather than cacophony.
Read more…